The Callisto Protocol: Lost
hIGH cONCEPT
Ejected from the main prison, Jacob must traverse through the harsh surface of Callisto and make it to the Hangar.
Development: Planning, Block out and Prototyping, Iteration, Full production.
Team Size: Rotating development pods
Unreal Engine 4
Design Objectives
Create the feeling of isolation and reinforce the idea that the entire moon is a hostile prison.
Implement key narrative beats.
Introduce enemy variant specific to the environment
Introduce new enemy type: Danglers.
Player receives the “Riot Gun” weapon.



















