The Callisto Protocol: Lost

hIGH cONCEPT

Ejected from the main prison, Jacob must traverse through the harsh surface of Callisto and make it to the Hangar.

Development: Planning, Block out and Prototyping, Iteration, Full production.

Team Size: Rotating development pods

Unreal Engine 4

Design Objectives

Create the feeling of isolation and reinforce the idea that the entire moon is a hostile prison.

Implement key narrative beats.

Introduce enemy variant specific to the environment

Introduce new enemy type: Danglers.

Player receives the “Riot Gun” weapon.